SPLASH 2021
Sun 17 - Fri 22 October 2021 Chicago, Illinois, United States
Tue 19 Oct 2021 11:20 - 11:35 at Zurich E - Type Systems Chair(s): Chris Martens

Luau is the scripting language that powers user-generated experiences on the Roblox platform. It is a statically-typed language, based on the dynamically-typed Lua language, with type inference. These types are used for providing editor assistance in Roblox Studio, the IDE for authoring Roblox experiences. Due to Roblox’s uniquely heterogeneous developer community, Luau must operate in a somewhat different fashion than a traditional statically-typed language. In this paper, we describe some of the goals of the Luau type system, focusing on where the goals differ from those of other type systems.

Tue 19 Oct

Displayed time zone: Central Time (US & Canada) change

10:50 - 12:10
Type SystemsHATRA at Zurich E
Chair(s): Chris Martens North Carolina State University
10:50
15m
Talk
Human Aspects of SASyLF, an Educational Proof Assistant for Type Theory
HATRA
Jonathan Aldrich Carnegie Mellon University
Pre-print
11:05
15m
Talk
An Empirical Study of Protocols in Smart Contracts
HATRA
Timothy Mou Swarthmore College, Michael Coblenz University of Maryland at College Park, Jonathan Aldrich Carnegie Mellon University
Link to publication
11:20
15m
Talk
Position Paper: Goals of the Luau Type System
HATRA
Lily Brown Roblox, Andy Friesen Roblox, Alan Jeffrey Roblox
Link to publication
11:35
15m
Talk
User-driven design and evaluation of Liquid Types in Java
HATRA
Catarina Gamboa LASIGE, Faculdade de Ciências da Universidade de Lisboa, Paulo Canelas LASIGE, Faculdade de Ciências da Universidade de Lisboa, Christopher Steven Timperley Carnegie Mellon University, Alcides Fonseca LASIGE, Faculdade de Ciências da Universidade de Lisboa
Pre-print
11:50
20m
Meeting
Paper discussion, session 1
HATRA